Yesterday (Wed. 22 May 2013) we combined some editor tabs.
Here, we learn about how to combine each other. For this lesson, we made a simple combination. Some of this lesson are same with before, like giving emission, difuse bsdf, glass bsdf, or other in cycle render. Then we combined it in NodeEditor.
Here is the result:
a glass marble |
After that, on the plane (bottom), there is a picture (texture) of asphalt (mine). Sorry for this post no picture yet about the result after giving asphalt texture on the plane. (smile)
Wassalamu'alaikum wa rahmatullahi wa barakatuhu.
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