Hello! Alhamdulillahirabbil'alamin, i'm fine. Thanks.
Plane! Yesterday (Wednesday, 15 May 2013), we made plane animation. When i heard the name of 'plane', i think this is plane (a four-square plane in blender), but no! This is plane like a plane in the air. Do you know? me and my friend get in animation class nearly in the end of the lesson-time. But, alhamdulillah, we can learn how to make a plane animation using blender.
In the ways of making the plane-animation, we need a plane sketch. Yesterday, we took a sketch in the keywords of 'plane blueprints boeing'. Or if we do not need the picture, we can imagine like what our plane in the future. But, here we use the plane sketch to make easier in the making process. Ha, you also can use your own plane sketch then import into background image. Here is the sketch in the making this plane animation:
Source: www.airliners.net |
For the mesh (the main), we use two mesh. There are circle (for the main body part of the plane) and cube (for the swings part of the plane). Ways to make it (the points):
1. insert a background image
2. view - front - view - persp/ortho
3. add - mesh - circle
4. rotate it following the sketch
5. move into edit mode
6. extrude it following the sketch (press E button)
7. for making it more tidy, we combine E, CLrl+R, or S button
8. extrude, add some new parts, or scale them
9. adjust until it seems like the body of the plane
10. for the swings, add - mesh - cube
11. make the cube rather thin for the top and the bottom sides
12. then you can follow the ways on number 4 to 9 until it seems like the swings of the plane
13. if the body part and the swings part is done, we can move into Cycles Render (here it will be modify some parts)
14. for this occasions, you can modify it by yourselves
15. this is the screenshot of yesterday lesson
glasses plane -- smile! ) |
16. to the picture: for the plane (body and swings) we use material glass BSDF white color, then we add three planes (a four-square plane in blender) --- one below the plane, and two besides (right-left) the plane.
17. for the plane below of the plane, we use material - diffuse BSDF
18. for the two planes besides (right-left) the plane, we use material - emission (strength: 3)
That's the point in making plane animation in blender. You can modify it, you can add some propellers in front of it or the other. Thank you.
Wassalamu'alaikum wa rahmatullahi wa barakatuhu.
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